PRESS RELEASE.
Guild of Heroes Set to Launch on Indie.fun on February 6th, Bringing a Next-Generation MOBA to Solana
This article was published more than a year ago. Some information may no longer be current.

Guild of Heroes (GOH), a highly anticipated MOBA developed by NexGen Entertainment, is officially launching on Indie.fun on February 6th. Built over the past three years, Guild of Heroes combines the intensity of traditional MOBAs with blockchain-based asset ownership, setting a new standard for Web3 gaming.
A Game-Changer for Blockchain MOBAs
Guild of Heroes is a fully crypto-powered MOBA, where every in-game asset—from hero skins to collectibles—is a player-owned NFT. Unlike traditional games where items are locked within a centralized system, GOH ensures that all assets remain under full player control, allowing trading, upgrading, and true ownership without restrictions.
Developed by NexGen Entertainment, the game features 40 unique heroes, each with distinct abilities, alongside 300+ in-game shop items, providing extensive strategic depth. With fast-paced, team-based battles, GOH delivers an esports-ready experience for both casual and competitive players.
Why Indie.fun? A Fair, Community-Driven Launch
Instead of seeking venture capital funding, Guild of Heroes has opted for Indie.fun, a platform built for fair, community-first launches. Indie.fun, often compared to Pump.fun, is designed specifically for gaming projects, making it an ideal fit for GOH’s decentralized and player-focused ecosystem.
NexGen Entertainment has self-funded GOH’s development for the past three years, rejecting multiple VC investment offers to ensure that the game launches in the fairest way possible. This decision aligns with the belief that traditional VC raises have limited opportunities for retail participants, and GOH aims to provide equal access to the gaming community.
“We had the opportunity to raise VC funding three years ago, and we’ve continued to receive offers throughout development. However, we believe that a fair launch is the best approach for both the game and its community,” said Travis Turnbull, CEO & Founder of NexGen Entertainment. “With Indie.fun, we’re ensuring that Guild of Heroes is accessible to everyone—not just large investors.”
Strong Community & Growing Momentum
With its launch on Indie.fun approaching, Guild of Heroes has already built a dedicated player base, with over 15,000 players actively engaging in early testing. The game has also secured support from 30+ streamers, who are broadcasting matches on Kick.com, helping to drive awareness and excitement ahead of launch.
Additionally, Guild of Heroes features a unique buyback-and-burn system, where 50% of every NFT skin upgrade purchase is used to buy and burn GOH tokens. All transactions are automatically converted into stablecoins, which are then used to buy and burn GOH tokens from the market, ensuring continuous value capture and supporting a sustainable in-game economy.
What’s Next for Guild of Heroes?
GOH is in its final testing phase as it prepares for the Indie.fun launch. A Windows & Mac demo is expected to go live soon, while iOS and Android versions are also in development.
By launching on Indie.fun, Guild of Heroes is leading the way for Web3 gaming, proving that high-quality, competitive games can thrive in a decentralized ecosystem. The goal is to establish GOH as Solana’s leading crypto game, setting new standards for fairness, player ownership, and competitive gameplay.
About NexGen Entertainment & Guild of Heroes
Guild of Heroes is a next-generation MOBA built on Solana, offering true asset ownership, competitive gameplay, and a fair, community-driven launch model. Developed by NexGen Entertainment, the game has been in development for three years, ensuring a polished, esports-ready experience. With its upcoming launch on Indie.fun, GOH is set to become one of the most significant gaming titles on Solana.
For more information, visit GuildofHeroes.com
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